i-manager's Journal on Augmented & Virtual Reality (JAVR)


Volume 2 Issue 1 January - June 2024

Research Paper

Immersive Virtual Reality to Improve Functional Capabilities in People with Multiple Sclerosis Disorder

Atheena Milagi Pandian S.* , Mohammed Sahil S.**, Rashika Murugan***, Sri Manoj Kumar N.****, Aparna N.*****
*-***** Atheenapandian Private Limited, Chennai, Tamil Nadu, India.
Pandian, S. A. M., Sahil, S. M., Murugan, R., Kumar, N. S. M., and Aparna, N. (2024). Immersive Virtual Reality to Improve Functional Capabilities in People with Multiple Sclerosis Disorder. i-manager's Journal on Augmented & Virtual Reality, 2(1), 1-7. https://doi.org/10.26634/javr.2.1.20535

Abstract

Multiple Sclerosis, also called MS, is an autoimmune disease and a chronic neurological condition resulting from a malfunction of tissue in the brain and spinal cord. Physical rehabilitation is one procedure that has been demonstrated to offer several advantages, though these treatments, which are centered on repetitive physical acts, can be discouraging for sufferers. This study investigates the use of Immersive Virtual Reality (IVR) as a non-pharmacological therapeutic intervention to enhance functional capabilities in individuals with MS. The primary objective is to determine the feasibility and efficacy of an IVR-based exercise program in improving physical function, reducing fall risk, and increasing personal autonomy among people with MS (pwMS). The idea is that an exergame strategy using Immersive Virtual Reality (IVR) is practical for people with a history of multiple sclerosis (pwMS) and may enhance their movement through more motivational sessions. This paper outlines the procedures for a single-blind randomized experimental examination that investigates the feasibility and effectiveness of an 8-week IVR intervention (ExeRVIEM program) in pwMS. Equilibrium, posture, risk of falling, movement efficiency, lower limb durability, fatigue, handgrip endurance, and reaction speed will be measured.

Research Paper

Autonomous Robots for Hospital Logistics and Patient Care: An Effective Way for Elderly Care and Monitoring

Dasari Vishnu Yadav* , P. V. Dinesh**, M. L. Krian***
*-*** Department of Electronics and Communication Engineering, Chaitanya Bharathi Institute of Technology, Andhra Pradesh, India.
Yadav, D. V., Dinesh, P. V., and Krian, M. L. (2024). Autonomous Robots for Hospital Logistics and Patient Care: An Effective Way for Elderly Care and Monitoring. i-manager's Journal on Augmented & Virtual Reality, 2(1), 8-14. https://doi.org/10.26634/javr.2.1.21128

Abstract

Integrating robotics can revolutionize patient care, hospital logistics, and clinical diagnostics in the evolving healthcare landscape. This paper explores the development and deployment of a comprehensive robotic system capable of performing multiple critical tasks within a healthcare setting. The proposed system integrates autonomous robots for logistics, patient care, and elderly monitoring, along with AI-driven capabilities for automated diagnostic tasks. The objective is to enhance operational efficiency, improve patient outcomes, and alleviate the burden on healthcare professionals. By leveraging advanced robotics and artificial intelligence, this paper aims to create a seamless, adaptable system that can operate in various hospital environments. The study will evaluate the system's performance, safety, and impact on healthcare delivery. Through this integration, the paper envisions a future where healthcare systems are more responsive, efficient, and capable of meeting the demands of modern medical care.

Research Paper

Augmented Reality in Healthcare: Principle Components, Domain Modeling, and Design-Development-Validation Process

Rashika Murugan* , Atheena Milagi Pandian S.**, Mohammed Sahil S.***, Sri Manoj Kumar N.****
*-**** Atheenapandian Private Limited, Chennai, Tamil Nadu, India.
Murugan, R., Pandian, S. A. M., Sahil, S. M., and Kumar, N. S. M. (2024). Augmented Reality in Healthcare: Principle Components, Domain Modeling, and Design-Development-Validation Process. i-manager's Journal on Augmented & Virtual Reality, 2(1), 15-22. https://doi.org/10.26634/javr.2.1.20552

Abstract

The Augmented Reality (AR) techniques for the buyer's industry are established and suitable for multiple uses. As seen in the wellness sector, with more publications on the use of augmented reality in surgery, medicine, and rehabilitation, there is a high demand for solutions that can enhance clinical practice. This paper aims to offer technicians, computer scientists, and users an overview of AR technologies' possibility of developing beneficial applications shortly. This paper explores the foundational components and development methodologies crucial to effective Medical Augmented Reality Systems (MARS). It also aims to guide academic research toward overcoming technological and human-factor issues in current devices and popular modalities for enriching visual sensations with computer-generated elements. Six submissions have been accepted after being assessed by authorities in their academic fields. This paper presents examples of uses for medical treatment, spanning interactions between physicians and patients, surgery, rehabilitation, and fear treatments. This paper illustrates the framework's application and its potential to revolutionize medical practices, fostering interdisciplinary collaboration between technology and healthcare domains.

Research Paper

Virtual Reality and Serious Games in Healthcare

Mohammed Sahil S.* , Atheena Milagi Pandian S.**, Rashika Murugan***, Sri Manoj Kumar N.****
*-**** Atheenapandian Private Limited, Chennai, Tamil Nadu, India.
Sahil, S. M., Pandian, S. A. M., Murugan, R., and Kumar, N. S. M. (2024). Virtual Reality and Serious Games in Healthcare. i-manager's Journal on Augmented & Virtual Reality, 2(1), 23-30. https://doi.org/10.26634/javr.2.1.20889

Abstract

This paper covers the uses and remedies of invented games and Virtual Reality (VR) in medical settings, such as exercise therapy for motor rehabilitation and exposure treatment for psychological fears and the alleviation of suffering. This paper examines the cutting-edge interactive gadgets seen in contemporary virtual reality and high-end gaming titles, including data gloves, haptic force feedback devices, and tracking devices based on sensors and cameras. Major ideas and breakthroughs in the discipline of gaming technology are examined, including adaptive games, flow theory, dynamic simulations, and potential uses in serious gaming and medicine. Examples of VR systems and game trials for stroke recovery are presented to illustrate the advantages and effects of these technologies over traditional clinical practices. The paper concludes by outlining potential future directions for the use of emerging gaming technologies in medical services, including augmented realities, the Wii-remote motion control system, and full-body motion capture and controller-free games, which were showcased at E3 2009. These technologies have significant potential for treating motor disorders, preventing obesity, and addressing other medical issues.

Review Paper

Nanorobots and its Advancements in Medical Field

Atheena Milagi Pandian S.* , Rashika Murugan**, Sri Manoj Kumar N.***, Sudherson M.****
*-**** Atheenapandian Private Limited, Chennai, Tamil Nadu, India.
Pandian, S. A. M., Murugan, R., Kumar, N. S. M., and Sudherson, M. (2024). Nanorobots and its Advancements in Medical Field. i-manager's Journal on Augmented & Virtual Reality, 2(1), 31-39. https://doi.org/10.26634/javr.2.1.20510

Abstract

This paper reviews the potential applications of nanorobots in oncology, cardiology, neurology, respiratory medicine, and nephrology, emphasizing their role in precision drug delivery, cancer therapy, diagnostic procedures, surgical interventions, and disease management. Nanorobots perform particular tasks with great accuracy and precision. They are capable of sensing the environment, transmitting signals to technicians, processing information, and exhibiting intelligence at the nanoscale. They are utilized for treating various illnesses in medical specialties such as cardiology, respiratory, neurology, nephrology, and ophthalmology. Nanorobots can be primarily used in surgery. The material characteristics, such as non-toxicity and biocompatibility, are critical for their safe interaction within the human body. Furthermore, various insertion methods, including intravenous and intra-tumoral injections, are explored. Future advancements are anticipated to enhance multifunctionality, targeting specificity, and integration with artificial intelligence, leading to more autonomous and efficient nanorobots. The integration of nanorobots in medical practice could revolutionize healthcare by offering minimally invasive, highly precise, and personalized treatment options, significantly improving patient outcomes and quality of life.