This article provides an overview to a collaborative knowledge building project using iPod Touches in elementary and secondary language arts and mathematics classrooms, working with 4 teachers and over 80 students. The interactive technologies for embodied Learning in Reading and Mathematics (iteL*RM) project intends to facilitate student exploration of standards-based topics using wireless mobile technologies with instructional multimedia and communication software. Learning opportunities incorporate the same technologies and learning strategies popularized by video games, personal broadcasting, and Web 2.0. The goal of the initiative is to help children develop appropriate thinking strategies and sufficient practice to improve fundamental knowledge in target areas and increase problem-solving skills using a range of emerging technologies for communication and computing.

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Learning Without Boundaries: Developing MobileLearning Scenarios For Elementary And MiddleSchool Language Arts & Mathematics

Michael A.Evans*, Denis Gracanin**
* Assistant Professor, Department of Learning Sciences & Technologies.
** Assistant Professor, Department of Computer Science, Virginia Polytechnic Institute and State University.
Periodicity:January - March'2009
DOI : https://doi.org/10.26634/jet.5.4.829

Abstract

This article provides an overview to a collaborative knowledge building project using iPod Touches in elementary and secondary language arts and mathematics classrooms, working with 4 teachers and over 80 students. The interactive technologies for embodied Learning in Reading and Mathematics (iteL*RM) project intends to facilitate student exploration of standards-based topics using wireless mobile technologies with instructional multimedia and communication software. Learning opportunities incorporate the same technologies and learning strategies popularized by video games, personal broadcasting, and Web 2.0. The goal of the initiative is to help children develop appropriate thinking strategies and sufficient practice to improve fundamental knowledge in target areas and increase problem-solving skills using a range of emerging technologies for communication and computing.

Keywords

standards-based topics, instructional multimedia, communication software, problem-solving skills

How to Cite this Article?

Michael A. Evans and Denis Gracanin (2009). Learning Without Boundaries: Developing Mobile Learning Scenarios For Elementary And Middle School Language Arts & Mathematics. i-manager’s Journal of Educational Technology, 5(4), 38-44. https://doi.org/10.26634/jet.5.4.829

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