Several studies have demonstrated that games have been effectively used as an instructional strategy to motivate and engage students. This paper presents the use of the process of game development as an instructional strategy to promote higher order thinking skills. An analysis of the various aspects of game development including graphics, narration, game play and game programming and their relationship to higher order thinking skills such as analysis, synthesis and evaluation is discussed. Experiences of instructors and students from two summer camps support the claims of the analysis.

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Computer Game Development: An Instructional Strategy To Promote Higher Order Thinking Skills

Lakshmi Prayaga*, John W.Coffey**
* Assistant Professor, Computer Science Department, University of West Florida.
** Associate Professor, Computer Science Department, University of West Florida.
Periodicity:October - December'2008
DOI : https://doi.org/10.26634/jet.5.3.510

Abstract

Several studies have demonstrated that games have been effectively used as an instructional strategy to motivate and engage students. This paper presents the use of the process of game development as an instructional strategy to promote higher order thinking skills. An analysis of the various aspects of game development including graphics, narration, game play and game programming and their relationship to higher order thinking skills such as analysis, synthesis and evaluation is discussed. Experiences of instructors and students from two summer camps support the claims of the analysis.

Keywords

Higher Order Thinking Skills, Game development for Higher order Thinking Skills, Critical Thinking, Narration and Higher Order Thinking Skills, ADDIE model

How to Cite this Article?

Lakshmi Prayaga and John W. Coffey (2008). Computer Game Development: An Instructional Strategy To Promote Higher Order Thinking Skills. i-manager’s Journal of Educational Technology, 5(3), 40-48. https://doi.org/10.26634/jet.5.3.510

References

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