References
[1]. Al-Aubidy, K. M. (2005). Applying fuzzy logic for learner modeling and decision support in online learning systems. i-manager's Journal of Educational Technology, pp:76-85.
[2]. Aleksandrov, S., Jovanovic, Z., Cajetinac, S. and Mijatovic, M. (2012). Real-time WEB access to the mechatronics laboratory in the process of e-learning. Automatic Control & Robotics, pp. 45-56, Vol.11, No.1.
[4]. Farah, S., Benachenhou, A., Neveux, G. and Barataud, D. (2012). Design of a flexible hardware interface for multiple remote electronic practical experiments of virtual laboratory. Intr. Journal of Online Engineering, pp. 7-12, Vol. 8, No. 2.
[5]. Gomes, L., and Gracia-Zubia, J. (Editor). (2007). Advances on remote laboratories and e-learning experiences. Deusto Publications, University of Deusto, Spain.
[6]. Gupta, T., Madhuri, S., Prach, A., Akhtar, M. J., and Srivastava, K. V. (2012). Development of the virtual lab module for understanding the concepts of electric and magnetic field patterns in rectangular waveguides and cavities. International Journal of Online Engineering, pp. 12-21, Vol. 8, No. 3.
[7]. Ma, J., and Nickerson, J. (2006). Hands-on, simulated, and remote laboratories: A comparative literature review. ACM Computing Surveys, Vol. 38, No.3.
[9]. Müller, D., and Ferreira, J.M. (2004). MARVEL: a mixed-reality learning environment for vocational training in mechatronics. Proceedings of the Technology Enhanced Learning International Conference, pp.65–72, Milano, Italy.
[10]. Pereira, C.E., Paladini, S., and Schaf, F. M. (2012). Control and automation engineering education: combining physical, remote and virtual labs. 9th Intr. Multi-conference on Systems, Signals & Devices, IEEE-SSD2012, Germany.
[11]. Ponta, D., and Donzellini, G. (2007). A simulation environment for e-learning in digital design. IEEE Trans. Ind. Electron., pp. 3078–3085, Vol. 54, No. 6.
[12]. Ponta, D., and Donzellini, G. (2008). A virtual laboratory for digital design. Intr. Journal of Online Engineering, Vol.4, No.2.
[13]. Saleem, A. I., and Al-Aubidy, K. M. (2008). Mixed reality environment for web-based laboratory interactive learning. Intr. Journal of Online Engineering, pp.40-45, Vol.4, No.1.
[14]. Schaf, F. M., and Pereira, C. E. (2009). Integrating mixed reality remote experiments into virtual learning environments using interchangeable components. IEEE Transactions on Industrial Electronics, pp. 4776-4783, Vol. 56, No. 12.
[15]. Schaf, F. M., and Pereira, C. E. (2007). Automation and control learning environment with mixed reality remote experiments architecture. International Journal of Online Engineering.
[16]. Thubaasini, P., Rusnida, R., and Rohani, S. M. (2010). Efficient comparison between Windows and Linux platform applicable in a virtual architectural walkthrough application. Innovations in Computing Sciences & Software Engineering (Editors: T. Sobh & K. Elleithy), pp:337-342, Springer.
[17]. Watanbe, K. (2005). A study on needs for e-learning through the analysis of national survey and case studies. Progress in informatics, pp.77-86, No.2, Japan.
[18]. Young, J. E., Sharlin, E., and Igarashi, T. (2011). What is mixed reality, anyway? Considering the boundaries of mixed reality in the context of robots. Mixed Reality and Human-Robot Interaction (Editor: X. Wang), pp:1-9, Springer.