Malawi Open Crowd Sourced Virtual Reality Experience

Harold Chimphepo*, G. Glorindal**
*-** DMI-St. John the Baptist University, Lilongwe, Malawi.
Periodicity:July - December'2023
DOI : https://doi.org/10.26634/javr.1.2.20084

Abstract

The advent of Virtual Reality (VR) technology has opened up new possibilities for promoting tourism and enhancing visitor experiences. This paper focuses on leveraging VR technology and the A-Frame framework to create an immersive website that offers virtual visits to tourist sites. By harnessing the power of VR, users can explore famous landmarks, historical sites, and natural wonders from the comfort of their own homes. The objective of this paper is to develop a userfriendly and interactive platform that allows tourists to virtually visit popular destinations. The A-Frame framework is employed to create a web-based VR experience accessible from desktop and mobile devices. The platform incorporates 360-degree panoramic images, interactive hotspots, and multimedia elements to provide an engaging and realistic environment. The implementation involves designing and developing the VR website, capturing highquality 360-degree images of various tourist sites, and integrating them seamlessly into the A-Frame framework. The user interface is designed to be intuitive, enabling users to navigate through different locations, access information about each site, and interact with the virtual environment. The significance of this paper lies in its potential to revolutionize the tourism industry by providing an immersive and accessible way for people to explore destinations remotely. The VR visits can offer a preview of tourist sites, stimulate interest, and inspire travellers to embark on physical journeys to experience the real locations. In conclusion, this paper aims to promote tourism through virtual reality visits to sites using a web-based platform.

Keywords

Virtual Reality, Tourism, Open-Source Media, Web Based Virtual Reality.

How to Cite this Article?

Chimphepo, H., and Glorindal, G. (2023). Malawi Open Crowd Sourced Virtual Reality Experience. i-manager's Journal on Augmented & Virtual Reality, 1(2), 18-24. https://doi.org/10.26634/javr.1.2.20084

References

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