The Effectiveness of a Program Based on Blended Learning in Developing the Skills of Producing the Augmented Reality Technology among Students of Saudi Universities

Aisha Bleyhesh Al-Amri *, Fayzah Mohammad Almaghrabi **
* Department of Educational Technology, Taiba University.
** Department of Education at UMM AL-QURA University, Saudi Arabia.
Periodicity:April - June'2020
DOI : https://doi.org/10.26634/jet.17.1.16660

Abstract

The study aimed to investigate the effectiveness of a program based on Blended Learning in developing the skills of producing the Augmented Reality Technology among student of Saudi Universities. In order to achieve the objective of the study, descriptive analysis and quasi- experimental design was followed. The study sample was represented in (64) of female students who were enrolled in the Program of Education at Saudi Universities, for the second semester of the academic year 2018/2019. The research tools and materials included were: List of skills for designing the Augmented Reality technology, a cognitive achievement test, productive evaluation card, and learning materials, which was a program based on Blended Learning to design the Augmented Reality technology. In order to obtain the study results, the researchers used SPSS statistics. The study concluded the following results: There were statistically significant difference at the level of significance (0, 05≥) between the two mean scores of the experimental and control group students in the post measurement of the cognitive achievement test of the skills of designing Augmented Reality, in favor of the experimental group. There were statistically significant difference, at the mean level of significance (0,05≥ ) between the average scores of the experimental and control groups on indicators of evaluation of achievement projects in favor of the experimental group. In the light of the findings of the study, a number of recommendations were presented, including the following: Using of the Augmented Reality application to become the standardized version adopted for developing electronic content and preparing teachers to meet the needs of the community, and encouraging faculty members to produce and utilize the Augmented Reality application in teaching all the courses of the different specialties at the university levels.

Keywords

Skills of the Augmented Reality Application - the Program of Innovation, Entrepreneurship Management Projects.

How to Cite this Article?

Al-Amri, A. B., and Almaghrabi, F. M. (2020). The Effectiveness of a Program Based on Blended Learning in Developing the Skills of Producing the Augmented Reality Technology among Students of Saudi Universities. i-manager’s Journal of Educational Technology, 17(1), 1-11. https://doi.org/10.26634/jet.17.1.16660

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