JET_V5_N3_RP4
Computer Game Development: An Instructional Strategy To Promote Higher Order Thinking Skills
Lakshmi Prayaga
John W. Coffey
Journal of Educational Technology
2230 - 7125
5
3
40
48
Higher Order Thinking Skills, Game development for Higher order Thinking Skills, Critical Thinking, Narration and Higher Order Thinking Skills, ADDIE model
Several studies have demonstrated that games have been effectively used as an instructional strategy to motivate and engage students. This paper presents the use of the process of game development as an instructional strategy to promote higher order thinking skills. An analysis of the various aspects of game development including graphics, narration, game play and game programming and their relationship to higher order thinking skills such as analysis, synthesis and evaluation is discussed. Experiences of instructors and students from two summer camps support the claims of the analysis.
October - December 2008
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